Extend It is a package for Unity3d that extends the base functionality of Unity3d. It adds things like transform.MoveTowards to keep your code more clean and readable
No more:
transform.position = Vector3.MoveTowards(transform.position, targetPos, speed * Time.deltaTime);
Now written as:
transform.MoveTowards(targetPos, speed * Time.deltaTime);
Ahh... much nicer.
Available Soon on the Asset Store!