Tuesday, May 20, 2014

Extend It

Extend It is a package for Unity3d that extends the base functionality of Unity3d. It adds things like transform.MoveTowards to keep your code more clean and readable

No more:
 transform.position = Vector3.MoveTowards(transform.position, targetPos, speed * Time.deltaTime);

Now written as:
transform.MoveTowards(targetPos, speed * Time.deltaTime);

Ahh... much nicer.

Available Soon on the Asset Store!

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